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M4A1 Carbine

My take on the M4A1 Carbine. 
As a fan of shooter games, I just had to take on the challenge of trying to recreate one of the most iconic guns, for my portfolio project at PlaygroundSquad. Overall I’m quite happy with how it turned out, and this project taught me things that I’ll take with me and improve in the future! 
Many thanks to my supervisor Martin Henriksson (https://www.artstation.com/martin023) for the guidance, alongside those other people that helped me in one way or another! Maya, Substance Painter and Marmoset Toolbag 4 were used.

Wireframe

Wireframe

Render Passes

Render Passes